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- //
- // $VER: MenuVerify.c 1.0 (12.4.97)
- //
- // Popup Menu example program
- //
- // ©1996-1997 Henrik Isaksson
- // All Rights Reserved.
- //
- // Run and click the mouse in the window!
- //
-
- #include <intuition/intuition.h>
-
- #include <clib/intuition_protos.h>
- #include <clib/exec_protos.h>
- #include <clib/alib_protos.h>
-
- #include <string.h>
- #include <stdio.h>
- #include <stdlib.h>
-
- #include <libraries/pm.h>
- #include <proto/pm.h>
-
- struct IntuitionBase *IntuitionBase;
- struct GfxBase *GfxBase;
- struct PopupMenuBase *PopupMenuBase;
-
- struct Window *w; // This window is only needed to find out when and where the menu should appear.
- // The font in this window's rastport will be used for the menu.
-
- // Just a badly coded (hardcoded) intuition menu....
- struct IntuiText text1 = { 2, 1, 1, 1, 1, 0L, "First Item", 0L };
- struct IntuiText text2 = { 2, 1, 1, 1, 1, 0L, "Last Item", 0L };
- struct MenuItem Last_Item = { NULL, 0, 15, 100, 10, ITEMENABLED|ITEMTEXT|HIGHCOMP, 0L, &text2, 0L, 0, 0L, 0 };
- struct MenuItem First_Item = { &Last_Item, 0, 0, 100, 10, ITEMENABLED|ITEMTEXT|HIGHCOMP, 0L, &text1, 0L, 0, 0L, 0 };
- struct Menu Intui_Menu = { NULL, 0, 0, 100, 12, MENUENABLED, "Project", &First_Item, 0, 0, 0, 0};
-
- void main()
- {
- BOOL r=TRUE, menu=FALSE;
- struct IntuiMessage *im,imsg;
- struct PopupMenu *p;
-
- PopupMenuBase=(struct PopupMenuBase *)OpenLibrary(POPUPMENU_NAME,POPUPMENU_VERSION); // Open the library
- if(PopupMenuBase) {
- IntuitionBase=(struct IntuitionBase *)PopupMenuBase->pmb_IntuitionBase; // We let popupmenu.library open the libraries we need
- GfxBase=(struct GfxBase *)PopupMenuBase->pmb_GfxBase; // They remain valid until the library is closed!
-
- p=PMMenu("Inside the window!"), // Create a very simple menu...
- PMItem("This example shows"), PM_NoSelect, TRUE, PMEnd,
- PMItem("how to use popup"), PM_NoSelect, TRUE, PMEnd,
- PMItem("menus and intuition"), PM_NoSelect, TRUE, PMEnd,
- PMItem("menus in the same"), PM_NoSelect, TRUE, PMEnd,
- PMItem("window!"), PM_NoSelect, TRUE, PMEnd,
- PMTitleBar, PMEnd,
- PMItem("Quit"), PM_UserData, 5, PMEnd,
- End;
-
- if(p) {
- w=OpenWindowTags(NULL, WA_IDCMP, IDCMP_CLOSEWINDOW|IDCMP_MOUSEBUTTONS|IDCMP_MENUVERIFY,
- WA_DragBar, TRUE,
- WA_Width, 150,
- WA_Height, 100,
- WA_Left, 150,
- WA_Top, 0,
- WA_Title, "MenuVerify Demo",
- WA_CloseGadget, TRUE,
- TAG_DONE);
- if(w) {
- SetMenuStrip(w, &Intui_Menu);
-
- while(r) {
- WaitPort(w->UserPort); // Wait for a message
- while((im=(struct IntuiMessage *)GetMsg(w->UserPort))) { // Get the message
- CopyMem(im,&imsg,sizeof(struct IntuiMessage)); // Copy the contents of it
-
- if(im->Class==IDCMP_MENUVERIFY) { // Check if the user wants to see the menu
- if(im->MouseY>0 && im->MouseY<w->Height &&
- im->MouseX>0 && im->MouseX<w->Width) { // Check if the mouse in our window
-
- im->Code=MENUCANCEL; // Cancel the intuition menu
-
- imsg.Class=IDCMP_MOUSEBUTTONS; // Make sure the menu gets opened...
- imsg.Code=MENUDOWN; // (we fake a IDCMP_MOUSEBUTTONS message)
- }
- }
-
- ReplyMsg((struct Message *)im); // Reply the message
-
- switch(imsg.Class) {
- case IDCMP_CLOSEWINDOW: r=FALSE; break;
- case IDCMP_MOUSEBUTTONS: // The user has hit a mousebutton - time to open the menu!
- if(imsg.Code==MENUUP ||
- imsg.Code==MENUDOWN) { // Open only if the right (that is the right button, in this case :) ) button was hit
- r=(BOOL)((ULONG)(PM_OpenPopupMenu(w,
- PM_Menu, p,
- PM_Code, imsg.Code, // This will ensure that the user can change
- TAG_DONE))-5); // the time of apperance for the menu.
- }
- break;
- }
- }
- }
- ClearMenuStrip(w);
-
- CloseWindow(w);
- } else printf("Window error!\n");
- PM_FreePopupMenu(p);
- } else printf("Menu error!\n");
- CloseLibrary((struct Library *)PopupMenuBase);
- }
- }
-